Literacy Engagement in Multilingual and Multicultural Learning Spaces
نویسندگان
چکیده
منابع مشابه
Information Exchange in Multilingual and Multicultural Virtual Communities
This paper is part of a larger research project that aims to investigate the impact of culture and language on the flow of information within an international virtual community, and to examine the role of website design in encouraging this exchange. Logfile-based network analysis is suggested and discussed as a complementary method for assessing the required information.
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پژوهش حاضر با پیوند رسانه های قدیمی و جدید یاد دهی و یادگیری _طرح داستان و بازی های همراه ــ در یک پو دمان ترکیبی، در صدد قیاس شیوه ی یاد دهی و یادگیری مبتنی بر بازی مهارت های فرعی و اصلی واژگان، خواندن و نوشتار سواد انگلیسی با شیوه های مرسوم آن بود. به این منظور با کاربرد یک طرح سه گانه همراه با الگوی نظام آموزشی (تومی، 2010)، بازی های از پیش ساخته شده و بومی قابل عرضه از طریق ارتباطات سیّار (ب...
Multicultural School Gardens: Creating Engaging Garden Spaces in Learning about Language, Culture, and Environment
Children’s gardening programs have enjoyed increasing popularity in recent years. An Australian environmental education non-profit organization implemented a program, entitled Multicultural Schools Gardens, in disadvantaged (low-income) schools that used food gardening as a focus for implementing a culturally-focused environmental education program. While the program included the well documente...
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Although the technical skills of pupils are quite high, the current approach to gain media literacy still focuses on updating software applying skills, rather than exploring the potential for learning and the nature of digital media as programmed entities. Most educational research was focussed on the computer simply as a tool or a resource, rather than on the idea of making transparent informa...
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We are engaged in the on-going development of a computer-supported collaborative learning environment within a virtual world and use it as a setting for studies exploring relationships between student mathematical cognition, computational literacy, and identity. Our design research is informed by the work of Gee (video games), diSessa (computational literacy), Cole (mediated collaboration), Abr...
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ژورنال
عنوان ژورنال: TESL Canada Journal
سال: 2019
ISSN: 1925-8917,0826-435X
DOI: 10.18806/tesl.v36i2.1298